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111 lines
2.9 KiB
111 lines
2.9 KiB
#include <stddef.h> |
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#include <stdint.h> |
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#include <brados/string.h> |
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#include <video/vga.h> |
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// Create a VGA color |
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uint8_t make_color(enum vga_color fg, enum vga_color bg) |
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{ |
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return fg | bg << 4; |
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} |
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// Create a VGA character |
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uint16_t make_vgaEntry(char c, uint8_t color) |
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{ |
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uint16_t c16 = c; |
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uint16_t color16 = color; |
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return c16 | color16 << 8; |
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} |
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// Initialize a VGA term |
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void term_init(struct vgastate *state) |
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{ |
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state->term_row = state->term_col = 0; |
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state->term_color = make_color(VGA_COLOR_LIGHT_GREY, VGA_COLOR_BLACK); |
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state->term_buf = (uint16_t *) VGA_BUF; |
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for (size_t y = 0; y < VGA_HEIGHT; y++) { |
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for (size_t x = 0; x < VGA_WIDTH; x++) { |
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const size_t index = y * VGA_WIDTH + x; |
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state->term_buf[index] = make_vgaEntry(' ', state->term_color); |
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} |
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} |
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} |
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// Write a character to a VGA term |
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void term_putChar(struct vgastate *state, char c) |
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{ |
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if (c == '\n') |
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state->term_col = VGA_WIDTH - 1; |
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else |
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term_putEntryAt(state, c, state->term_color, state->term_col, state->term_row); |
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if (++state->term_col == VGA_WIDTH) { |
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state->term_col = 0; |
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if (++state->term_row == VGA_HEIGHT) { |
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state->term_row--; |
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term_scroll(state); |
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} |
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} |
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} |
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// Place a character in a VGA term's buffer |
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void term_putEntryAt(struct vgastate *state, char c, uint8_t color, size_t x, size_t y) |
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{ |
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const size_t index = y * VGA_WIDTH + x; |
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state->term_buf[index] = make_vgaEntry(c, color); |
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} |
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// Scroll the term down 1 line |
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void term_scroll(struct vgastate *state) |
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{ |
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// Move each row up |
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for (size_t y = 1; y < VGA_HEIGHT; y++) { |
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for (size_t x = 0; x < VGA_WIDTH; x++) { |
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const size_t index = y * VGA_WIDTH + x; |
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const size_t indexBelow = (y - 1) * VGA_WIDTH + x; |
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state->term_buf[indexBelow] = state->term_buf[index]; |
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} |
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} |
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// Clear the last line |
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for (size_t x = 0; x < VGA_WIDTH; x++) { |
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const size_t index = (VGA_HEIGHT - 1) * VGA_WIDTH + x; |
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state->term_buf[index] = ' '; |
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} |
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} |
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// Set VGA term color |
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void term_setColor(struct vgastate *state, uint8_t color) |
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{ |
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state->term_color = color; |
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} |
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// Test various VGA functionality |
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void term_test(struct vgastate *term) |
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{ |
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// Test line wrapping |
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term_writeStr(term, "Welcome to the desert of the real. I thought what I'd do was I'd pretend I was one of those deaf mutes.\n\n"); |
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// Test colors |
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term_setColor(term, make_color(VGA_COLOR_BLACK, VGA_COLOR_WHITE)); |
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term_writeStr(term, "This text should be inverse.\n"); |
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term_setColor(term, make_color(VGA_COLOR_LIGHT_BLUE, VGA_COLOR_GREEN)); |
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term_writeStr(term, "This text should be colorful.\n\n"); |
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// Test scrolling |
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term_setColor(term, make_color(VGA_COLOR_LIGHT_GREY, VGA_COLOR_BLACK)); |
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for (size_t i = 0; i < 20; i++) { |
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term_writeStr(term, "Printing some lines.\n"); |
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for (volatile size_t j = 0; j < 100000000; j++); |
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} |
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} |
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// Write a string to a VGA term |
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void term_writeStr(struct vgastate *state, const char *data) |
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{ |
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size_t dataLen = strlen(data); |
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for (size_t i = 0; i < dataLen; i++) |
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term_putChar(state, data[i]); |
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}
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